based in Santander, Spain.
I believe that strong narratives turn a good game into a great game. My main goal is to create excellent stories with round characters that put deep thought into the player’s agency to enhance their experience.
<aside> 📝 What I offer
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<aside> 🔗 Portfolio
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<aside> ✉️ Contact
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<aside> 📄 Resume
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<aside> 👥 Recommendations
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<aside> 📌 Appearances
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Passionate writer and enthusiastic storyteller.
I am a Narrative Designer and video games writer with years of experience in the writing field. I am also a published author with two books in the market and more closed deals that will see the light in the upcoming years.
My work has been highlighted for having fresh dialogues that feel natural and strong characters.
I am a highly creative person who loves talking about writing theory and working alongside other writers, providing and receiving feedback to enhance my work.
Narrative Design: creating compelling worlds, characters and stories that are well structured and cohesive with one another. (More details in Aspects of the narrative design I can work on)
Dialogues: writing strong dialogues that are interesting and provide the needed information without making them feel like exposition. I can write branched dialogues with different options with the player’s agency in mind.
Quests: designing the narrative aspect of a quest, creating interesting main and side quests that can be linear or branched.
Barks: writing different barks that will make the character that use them feel alive.
Feedback: I can review and provide useful, profesional feedback to any narrative aspect of a game (worldbuilding, characters, story, dialogues, etc).
Reworks: rewriting areas of the narrative that need to change to better fit the video game needs.
Spotting weak points: analyzing the narrative aspects of the game and finding the weak points that would strengthen the game experience if worked on.
Aspects of the narrative design I can work on